grorp 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 5 maanden geleden
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) 3 jaren geleden
bloom_downsample 9b24041394 Improve bloom effect (#12916) 2 jaren geleden
bloom_upsample 9b24041394 Improve bloom effect (#12916) 2 jaren geleden
blur_h 8093044f07 Support OpenGL 3 (#13321) 9 maanden geleden
blur_v 8093044f07 Support OpenGL 3 (#13321) 9 maanden geleden
cloud_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 maanden geleden
default_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 2 jaren geleden
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable 10 maanden geleden
fxaa c09a3a52ac Add antialiasing filters (FXAA, SSAA) (#13253) 1 jaar geleden
minimap_shader e9233bc169 Fix typo in minimap bumpmapping shader (#14280) 9 maanden geleden
nodes_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 maanden geleden
object_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 maanden geleden
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 5 maanden geleden
selection_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 2 jaren geleden
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) 2 jaren geleden
stars_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 maanden geleden
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) 1 jaar geleden
volumetric_light e0d4a9d575 Make volumetric light effect strength server controllable 10 maanden geleden
Irrlicht ff88ed7c75 Add symlink for Irrlicht shaders 7 maanden geleden