grorp 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 5 miesięcy temu
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) 3 lat temu
bloom_downsample 9b24041394 Improve bloom effect (#12916) 2 lat temu
bloom_upsample 9b24041394 Improve bloom effect (#12916) 2 lat temu
blur_h 8093044f07 Support OpenGL 3 (#13321) 9 miesięcy temu
blur_v 8093044f07 Support OpenGL 3 (#13321) 9 miesięcy temu
cloud_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 miesięcy temu
default_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 2 lat temu
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable 10 miesięcy temu
fxaa c09a3a52ac Add antialiasing filters (FXAA, SSAA) (#13253) 1 rok temu
minimap_shader e9233bc169 Fix typo in minimap bumpmapping shader (#14280) 9 miesięcy temu
nodes_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 miesięcy temu
object_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 miesięcy temu
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 5 miesięcy temu
selection_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 2 lat temu
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) 2 lat temu
stars_shader a9a0f1e129 Fix GLES shader precision issues (#14516) 7 miesięcy temu
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) 1 rok temu
volumetric_light e0d4a9d575 Make volumetric light effect strength server controllable 10 miesięcy temu
Irrlicht ff88ed7c75 Add symlink for Irrlicht shaders 7 miesięcy temu