RealBadAngel c1044b9a4a Set proper GLSL pixel shader version 8 years ago
..
cguittfont d8975eabf9 Fix build if BUILD_SHARED_LIBS defaults to "ON" 9 years ago
client 52eea79928 Fix texture tear issue 8 years ago
gmp ecc514f11b Build and link gmp correctly on MSVC 9 years ago
json ecc514f11b Build and link gmp correctly on MSVC 9 years ago
lua 93fcab952b Clean up and tweak build system 9 years ago
network 735e3b7059 Backface culling: Ignore setting in tiledef from old servers. 8 years ago
script b1428ab4bb Add '/clearobjects quick' 8 years ago
threading e50c784e2c Fix C++11 compilability 8 years ago
unittest 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
util 848b050a56 Add macos/freebsd missing endian.h include and add win endianness info 9 years ago
CMakeLists.txt 3c6b2ffb10 Add Valleys mapgen. 8 years ago
activeobject.h 24315db6ef Ignore old entities from 0.3. 9 years ago
areastore.cpp c30a2d6854 Add AreaStore data structure 9 years ago
areastore.h c30a2d6854 Add AreaStore data structure 9 years ago
ban.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
ban.h e4bff8be94 Clean up threading 9 years ago
camera.cpp 13e7589fec Fix wield item glitch 8 years ago
camera.h 60350699c7 Add wielded (and CAOs) shader 9 years ago
cavegen.cpp 8fc8cb819b Mapgen: Various fixes and improvements 8 years ago
cavegen.h c3e179f256 Cavegen: Make mgfractal use mgv5 cavegen 9 years ago
chat.cpp 3ae8b92be6 Remove unneccessary space for tab completion 9 years ago
chat.h 5e507c9829 Add server side ncurses terminal 9 years ago
chat_interface.h 5e507c9829 Add server side ncurses terminal 9 years ago
client.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
client.h b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
clientiface.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
clientiface.h 2c637ce1c2 Make ClientInterface::statenames consistent with the state enum again 9 years ago
clientmap.cpp 180893e79d Remove ClientMap::m_camera_mutex 8 years ago
clientmap.h 180893e79d Remove ClientMap::m_camera_mutex 8 years ago
clientmedia.cpp ea2964f5a1 Add seperate cache path 9 years ago
clientmedia.h 86a3c8ce56 Reduce indentation of HTTPFetchOngoing 10 years ago
clientobject.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
clientobject.h 1e0e85f82e Fix issues with light of attached CAOs 9 years ago
clientsimpleobject.h 6d0ea26c2d Update Copyright Years 11 years ago
clouds.cpp cb8978fb1d Settings: pass name to callbacks by reference 9 years ago
clouds.h 4ece2b9e32 Update clouds enable_3d_clouds when setting changed 9 years ago
cmake_config.h.in 5e507c9829 Add server side ncurses terminal 9 years ago
cmake_config_githash.h.in 93fcab952b Clean up and tweak build system 9 years ago
collision.cpp 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
collision.h 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
config.h 4ea5a96fff Revert the upper-case PROJECT_NAME nonsense that was part of #2402 9 years ago
constants.h ec796b8e81 Add map limit config option 9 years ago
content_abm.cpp 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
content_abm.h 6d0ea26c2d Update Copyright Years 11 years ago
content_cao.cpp 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
content_cao.h 87291ea44a Show infotext with description for item entities 8 years ago
content_cso.cpp db32e6c5aa Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. 9 years ago
content_cso.h 6d0ea26c2d Update Copyright Years 11 years ago
content_mapblock.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
content_mapblock.h 6d0ea26c2d Update Copyright Years 11 years ago
content_mapnode.cpp 452df1c723 Various style cleanups + unused code removal 9 years ago
content_mapnode.h 452df1c723 Various style cleanups + unused code removal 9 years ago
content_nodemeta.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
content_nodemeta.h 452df1c723 Various style cleanups + unused code removal 9 years ago
content_sao.cpp 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
content_sao.h 9eee3c3f46 Add option to give every object a nametag 9 years ago
convert_json.cpp 860d70bd0e Don't print whole json data buffer to errorstream on error 8 years ago
convert_json.h 8af44f8163 Remove ugly curl struct pointer from jsonFetchValue signature 10 years ago
craftdef.cpp 3f8eb5e0d0 Allow craft replacements to use groups 9 years ago
craftdef.h 17ba584fe2 Fix bug when craft input isn't replaced 9 years ago
database-dummy.cpp 8a46c5df1c Database backends: fix bug, and small speedup 9 years ago
database-dummy.h 708337dfc2 Clean up database API and save the local map on an interval 9 years ago
database-leveldb.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
database-leveldb.h 708337dfc2 Clean up database API and save the local map on an interval 9 years ago
database-redis.cpp 57a461930b Fix redis error reporting 8 years ago
database-redis.h 708337dfc2 Clean up database API and save the local map on an interval 9 years ago
database-sqlite3.cpp cb30facda0 Include custom error message in all SQLite3 exceptions. 9 years ago
database-sqlite3.h c6bb6f99d1 Handle SQLITE_BUSY errors gracefully 9 years ago
database.cpp 708337dfc2 Clean up database API and save the local map on an interval 9 years ago
database.h 708337dfc2 Clean up database API and save the local map on an interval 9 years ago
daynightratio.h 6d0ea26c2d Update Copyright Years 11 years ago
debug.cpp 5e507c9829 Add server side ncurses terminal 9 years ago
debug.h 6f2d785d0f Rename macros with two leading underscores 9 years ago
defaultsettings.cpp eb3840a3f8 Filmic HDR tone mapping 8 years ago
defaultsettings.h dceb9f7d60 Implement proper font handling 10 years ago
drawscene.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
drawscene.h b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
dungeongen.cpp 8fc8cb819b Mapgen: Various fixes and improvements 8 years ago
dungeongen.h 452c88308c Dungeongen: Also preserve river water nodes 9 years ago
emerge.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
emerge.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
environment.cpp b1428ab4bb Add '/clearobjects quick' 8 years ago
environment.h b1428ab4bb Add '/clearobjects quick' 8 years ago
event.h 6d0ea26c2d Update Copyright Years 11 years ago
event_manager.h 34b7a147dc Change i++ to ++i 9 years ago
exceptions.h 9269a0ecc7 Fix server crashing on Lua errors 9 years ago
filecache.cpp a704c04f00 Network Layer 7 rework (Packet handling) 9 years ago
filecache.h 0404bbf671 Rewrite client media download and support hash-based remote download 11 years ago
filesys.cpp 64c060e1f2 filesys: safeWriteToFile(): Remove the target file before rename only on Windows 9 years ago
filesys.h ea2964f5a1 Add seperate cache path 9 years ago
fontengine.cpp 34b7a147dc Change i++ to ++i 9 years ago
fontengine.h b0784ba871 Use UTF-8 instead of narrow 9 years ago
game.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
game.h 3b50b2766a Optional reconnect functionality 9 years ago
gamedef.h 821d0025da Biomes: Remove referenced biomes from Decorations on clear 9 years ago
gameparams.h 2139d7d45f Refactor logging 9 years ago
genericobject.cpp 34b7a147dc Change i++ to ++i 9 years ago
genericobject.h 660fa516bf Fix some issues with animations, and allow non-looped animations to be defined 9 years ago
gettext.cpp 2c25107c31 Fix typo 9 years ago
gettext.h 2d207afe8e Fix compilation under MSVC and remove unnecessary conditional function prototype 9 years ago
gettime.h 2641fcc4bb Update timestamp to include date 9 years ago
guiChatConsole.cpp 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
guiChatConsole.h a19ec3328c Remove unused variables to make clang happy 9 years ago
guiEngine.cpp 9269a0ecc7 Fix server crashing on Lua errors 9 years ago
guiEngine.h da34a2b33e Replace instances of std::map<std::string, std::string> with StringMap 9 years ago
guiFileSelectMenu.cpp b0784ba871 Use UTF-8 instead of narrow 9 years ago
guiFileSelectMenu.h 22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 11 years ago
guiFormSpecMenu.cpp baa7c8f8ad FormSpec: Add StaticTextSpec and superimpose over item image buttons 8 years ago
guiFormSpecMenu.h baa7c8f8ad FormSpec: Add StaticTextSpec and superimpose over item image buttons 8 years ago
guiKeyChangeMenu.cpp 34b7a147dc Change i++ to ++i 9 years ago
guiKeyChangeMenu.h 9e2a9b55e1 Reduce gettext wide/narrow and string/char* conversions 9 years ago
guiMainMenu.h 3b50b2766a Optional reconnect functionality 9 years ago
guiPasswordChange.cpp b0784ba871 Use UTF-8 instead of narrow 9 years ago
guiPasswordChange.h 6d0ea26c2d Update Copyright Years 11 years ago
guiTable.cpp 2364449d7a Settings tab: double click opens/closes trees 9 years ago
guiTable.h 8966c16ad2 Add formspec table 11 years ago
guiVolumeChange.cpp 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
guiVolumeChange.h 118e2ae865 Fix all warnings reported by clang 10 years ago
guiscalingfilter.cpp 34b7a147dc Change i++ to ++i 9 years ago
guiscalingfilter.h 6d61375cc7 Clean scaling pre-filter for formspec/HUD. 9 years ago
httpfetch.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
httpfetch.h da34a2b33e Replace instances of std::map<std::string, std::string> with StringMap 9 years ago
hud.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
hud.h b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
imagefilters.cpp ddf96c7a17 Fix some minor details from 6d61375 9 years ago
imagefilters.h 6d61375cc7 Clean scaling pre-filter for formspec/HUD. 9 years ago
intlGUIEditBox.cpp 572990dcd3 Add utf-8 conversion utilities and re-add intlGUIEditBox 9 years ago
intlGUIEditBox.h 572990dcd3 Add utf-8 conversion utilities and re-add intlGUIEditBox 9 years ago
inventory.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
inventory.h 1fadf7f21e Fix inventory replace bug 9 years ago
inventorymanager.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
inventorymanager.h 7bbb9b066a MoveItemSomewhere double bugfix 9 years ago
irr_aabb3d.h 6d0ea26c2d Update Copyright Years 11 years ago
irr_v2d.h 6d0ea26c2d Update Copyright Years 11 years ago
irr_v3d.h 4c9a8a91c4 SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 9 years ago
irrlichttypes.h f0cd5da687 Define and use limit constants for Irrlicht fixed-width types 9 years ago
irrlichttypes_bloated.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
irrlichttypes_extrabloated.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
itemdef.cpp 6cd2b3b445 Use meshes to display inventory items 8 years ago
itemdef.h 1735c20549 Revert "Refactoring and code style fixes in preparation of adding mesh typed items" 9 years ago
itemgroup.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
keycode.cpp 63b12f1f04 Fix camera updates being toggled by N key in release mode (#2762) 9 years ago
keycode.h 1cc40c0a7c Add support for Android 2.3+ 10 years ago
light.cpp 5a1975a4e3 Change lower limit of display_gamma to 1.0 (linear light) 9 years ago
light.h 3d29be24e0 Add display_gamma option for client 10 years ago
localplayer.cpp 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
localplayer.h 7238df4c59 Fix sneaking (fixes #665 and #3045) 9 years ago
log.cpp 5e507c9829 Add server side ncurses terminal 9 years ago
log.h 5e507c9829 Add server side ncurses terminal 9 years ago
luaentity_common.h 6d0ea26c2d Update Copyright Years 11 years ago
main.cpp ea2964f5a1 Add seperate cache path 9 years ago
mainmenumanager.h 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
map.cpp 0459eca8eb Liquid flow: Prevent water spreading on ignore 8 years ago
map.h c56d7fe0eb Add DISABLE_CLASS_COPY macro (and use it) 9 years ago
mapblock.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
mapblock.h 6c81be51ff Fix object position border checking 9 years ago
mapblock_mesh.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
mapblock_mesh.h b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
mapgen.cpp 49073ba2c3 Mapgen: Add propagate_shadow bool to calcLighting 9 years ago
mapgen.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_flat.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_flat.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_fractal.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_fractal.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_singlenode.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_singlenode.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v5.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v5.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v6.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v6.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v7.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_v7.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_valleys.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapgen_valleys.h 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
mapnode.cpp 8aaae7db05 Mapnode: Replace rotateAlongYAxis with improved version 9 years ago
mapnode.h 8aaae7db05 Mapnode: Replace rotateAlongYAxis with improved version 9 years ago
mapsector.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
mapsector.h a8e238ed06 Add count based unload limit for mapblocks 9 years ago
mesh.cpp b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
mesh.h b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 8 years ago
mg_biome.cpp cf77e0333d Biome API: Make fallback biome stone and water, disable filler 9 years ago
mg_biome.h 6c5a6967ec Split ObjDef/ObjDefManager out to objdef.cpp 9 years ago
mg_decoration.cpp fc89f46700 Decoration API: Fix missing low density decorations 9 years ago
mg_decoration.h f3ac2517ea Convert usages of PseudoRandom to PcgRandom for ore and deco placement 9 years ago
mg_ore.cpp f3ac2517ea Convert usages of PseudoRandom to PcgRandom for ore and deco placement 9 years ago
mg_ore.h a78dd7f2b6 Fix spelling of noise_threshold 9 years ago
mg_schematic.cpp 1384108f8c Schematics: Add core.place_schematic_on_vmanip API 9 years ago
mg_schematic.h 1384108f8c Schematics: Add core.place_schematic_on_vmanip API 9 years ago
minimap.cpp 6f95bb1ef3 Fix misc. MinGW and Valgrind warnings 9 years ago
minimap.h e4bff8be94 Clean up threading 9 years ago
modalMenu.h 06632205d8 Android: Implement Autohiding button bars to cleanup screen 9 years ago
modifiedstate.h 6d0ea26c2d Update Copyright Years 11 years ago
mods.cpp 9269a0ecc7 Fix server crashing on Lua errors 9 years ago
mods.h 9269a0ecc7 Fix server crashing on Lua errors 9 years ago
nameidmapping.cpp 34b7a147dc Change i++ to ++i 9 years ago
nameidmapping.h 6d0ea26c2d Update Copyright Years 11 years ago
nodedef.cpp 47464c9344 Fix backface culling when connecting to new servers. 8 years ago
nodedef.h 47464c9344 Fix backface culling when connecting to new servers. 8 years ago
nodemetadata.cpp 6f2d785d0f Rename macros with two leading underscores 9 years ago
nodemetadata.h 452df1c723 Various style cleanups + unused code removal 9 years ago
nodetimer.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
nodetimer.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
noise.cpp a78dd7f2b6 Fix spelling of noise_threshold 9 years ago
noise.h 5d1d7c17ea Noise: Make buffer size parameters unsigned 9 years ago
objdef.cpp 39869aaa25 Fix Windows build, clean up included headers 9 years ago
objdef.h eabfe091b5 Rename and move basicmacros.h to util/basic_macros.h 9 years ago
object_properties.cpp 87291ea44a Show infotext with description for item entities 8 years ago
object_properties.h 87291ea44a Show infotext with description for item entities 8 years ago
particles.cpp 4e93ba06a7 Don't pass non-const references to collision methods 8 years ago
particles.h e4bff8be94 Clean up threading 9 years ago
pathfinder.cpp 34b7a147dc Change i++ to ++i 9 years ago
pathfinder.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
player.cpp 19f73e4efc Get movement setting instead of hard coded value 9 years ago
player.h 19f73e4efc Get movement setting instead of hard coded value 9 years ago
porting.cpp 09a6910dc7 Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check 9 years ago
porting.h 83583aa2d5 Fix OSX building issue caused by ad884f2 8 years ago
porting_android.cpp ea2964f5a1 Add seperate cache path 9 years ago
porting_android.h ea2964f5a1 Add seperate cache path 9 years ago
profiler.cpp 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
profiler.h e4bff8be94 Clean up threading 9 years ago
quicktune.cpp e4bff8be94 Clean up threading 9 years ago
quicktune.h 6d0ea26c2d Update Copyright Years 11 years ago
quicktune_shortcutter.h 987e565eeb Create faster key cache for main game loop (client) 10 years ago
rollback.cpp 380e1504eb Improve rollback database indexing 9 years ago
rollback.h 0183c05ee0 Fix struct vs. class in forward declarations 10 years ago
rollback_interface.cpp 452df1c723 Various style cleanups + unused code removal 9 years ago
rollback_interface.h b1965ac209 Clean up rollback 10 years ago
serialization.cpp 9c77725653 Replace instance of readsome with read in decompressZlib Make decompressZlib more robust 8 years ago
serialization.h 283bf97a1c Serialisation: documentation fixes, clarifying renames and whitespace fixes 9 years ago
server.cpp 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable 8 years ago
server.h 657a16d90c Only allow players with shout to chat 9 years ago
serverlist.cpp 34b7a147dc Change i++ to ++i 9 years ago
serverlist.h a9f81b729b Send real port to server list 9 years ago
serverobject.cpp 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
serverobject.h 8d03301138 Fix invisible player when the attached entity is removed 9 years ago
settings.cpp b67eab3b00 Fix Settings::remove() always returning true 8 years ago
settings.h e4bff8be94 Clean up threading 9 years ago
settings_translation_file.cpp 8e3602f694 Fix some setting documentation 9 years ago
shader.cpp c1044b9a4a Set proper GLSL pixel shader version 8 years ago
shader.h f253ff9f1a Dump shader programs on compile errors 8 years ago
sky.cpp 9527984dbc Move globals from main.cpp to more sane locations 9 years ago
sky.h e80a044818 Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors 9 years ago
socket.cpp 88a3977954 Add errno to socket creation failed exception 9 years ago
socket.h 88a3977954 Add errno to socket creation failed exception 9 years ago
sound.cpp 6d0ea26c2d Update Copyright Years 11 years ago
sound.h 6d0ea26c2d Update Copyright Years 11 years ago
sound_openal.cpp 6fead2818a Remove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis check 9 years ago
sound_openal.h 6d0ea26c2d Update Copyright Years 11 years ago
staticobject.cpp f0cd5da687 Define and use limit constants for Irrlicht fixed-width types 9 years ago
staticobject.h 96cc5b34fe Use warningstream for log messages with WARNING 9 years ago
strfnd.h 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
subgame.cpp 21944a0d3c Add environment variable MINETEST_WORLD_PATH 9 years ago
subgame.h 538036d004 Fix game minetest.conf default settings 9 years ago
terminal_chat_console.cpp 5e507c9829 Add server side ncurses terminal 9 years ago
terminal_chat_console.h 5e507c9829 Add server side ncurses terminal 9 years ago
threads.h 964be640cb Fix some threading things and add additional thread unittests 9 years ago
tool.cpp 34b7a147dc Change i++ to ++i 9 years ago
tool.h 7d9329ecfe New damage system, add damageGroups to ToolCapabilities, bump protocol version 11 years ago
touchscreengui.cpp 06632205d8 Android: Implement Autohiding button bars to cleanup screen 9 years ago
touchscreengui.h 06632205d8 Android: Implement Autohiding button bars to cleanup screen 9 years ago
treegen.cpp f0b325254f Treegen: Rename pine tree mapgen alias 9 years ago
treegen.h 74eb14cc80 Treegen: Add pine tree. Force place trunks 9 years ago
version.cpp c39a85a88d Android: Add githash header to spare rebuilds after new commits 9 years ago
version.h 93fcab952b Clean up and tweak build system 9 years ago
voxel.cpp aab7c83d02 Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 9 years ago
voxel.h ced6d20295 For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 9 years ago
voxelalgorithms.cpp 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 10 years ago
voxelalgorithms.h 6a1670dbc3 Migrate to STL containers/algorithms. 11 years ago
wieldmesh.cpp 38e7122600 Use inventory_image in the first place for inventory item mesh 8 years ago
wieldmesh.h 6cd2b3b445 Use meshes to display inventory items 8 years ago