提交歷史

作者 SHA1 備註 提交日期
  Loic Blot 12d1e4ff04 VoxelArea: add_{x,y,z,p} must be static 6 年之前
  Dániel Juhász 3face01a20 Node definition manager refactor (#7016) 6 年之前
  Dániel Juhász 735fc2a1f2 Remove unused light updating code 6 年之前
  Loïc Blot 1c1c97cbd1 Modernize source code: last part (#6285) 7 年之前
  Loïc Blot fd3afbced5 Optimize headers (part 2) (#6272) 7 年之前
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 7 年之前
  Loïc Blot 9a17b65f26 VoxelManip cleanups (const ref, const move) + function removal (#6169) 7 年之前
  Loïc Blot 1425c6def1 Cpp11 initializers: last src root changeset (#6022) 7 年之前
  SmallJoker d99b6fed55 Time: Change old `u32` timestamps to 64-bit (#5818) 7 年之前
  Craig Robbins ced6d20295 For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 9 年之前
  gregorycu 577701cabd Optimise MapBlockMesh related functions 9 年之前
  unknown 5d08ada224 Add VoxelArea::hasEmptyExtent 9 年之前
  Craig Robbins d406ac994b Optimise functions from CNodeDefManager and VoxelManipulator 10 年之前
  sapier 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 10 年之前
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 年之前
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 12 年之前
  Sfan5 6d0ea26c2d Update Copyright Years 11 年之前
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 年之前
  kwolekr 11afcbff69 The new mapgen, noise functions, et al. 12 年之前
  Perttu Ahola 9f031a6759 Optimize headers 12 年之前
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 年之前
  Perttu Ahola 56496ad5d8 Implement propagateSunlight for VoxelManipulator 12 年之前
  Perttu Ahola d81e783665 Clean unit test output 12 年之前
  Perttu Ahola c6fd2986d4 GameDef compiles 13 年之前
  Giuseppe Bilotta 163c38e175 Always return from non-void functions 13 年之前
  Perttu Ahola 7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 13 年之前
  Perttu Ahola 9d4e9c59de fixed warnings reported by cppcheck 13 年之前
  Perttu Ahola e0f7bd4d57 Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. 13 年之前
  Perttu Ahola 14fafc7217 added sneaking/crouching and changelog 13 年之前
  Perttu Ahola 52d99fef31 fully working i guess 13 年之前