Loic Blot
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12d1e4ff04
VoxelArea: add_{x,y,z,p} must be static
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6 年之前 |
Dániel Juhász
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3face01a20
Node definition manager refactor (#7016)
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6 年之前 |
Dániel Juhász
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735fc2a1f2
Remove unused light updating code
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6 年之前 |
Loïc Blot
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1c1c97cbd1
Modernize source code: last part (#6285)
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7 年之前 |
Loïc Blot
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fd3afbced5
Optimize headers (part 2) (#6272)
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7 年之前 |
Loïc Blot
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921151d97a
C++ modernize: Pragma once (#6264)
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7 年之前 |
Loïc Blot
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9a17b65f26
VoxelManip cleanups (const ref, const move) + function removal (#6169)
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7 年之前 |
Loïc Blot
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1425c6def1
Cpp11 initializers: last src root changeset (#6022)
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7 年之前 |
SmallJoker
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d99b6fed55
Time: Change old `u32` timestamps to 64-bit (#5818)
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7 年之前 |
Craig Robbins
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ced6d20295
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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9 年之前 |
gregorycu
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577701cabd
Optimise MapBlockMesh related functions
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9 年之前 |
unknown
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5d08ada224
Add VoxelArea::hasEmptyExtent
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9 年之前 |
Craig Robbins
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d406ac994b
Optimise functions from CNodeDefManager and VoxelManipulator
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10 年之前 |
sapier
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8ad83767cf
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
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10 年之前 |
Kahrl
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4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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11 年之前 |
Ilya Zhuravlev
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6a1670dbc3
Migrate to STL containers/algorithms.
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12 年之前 |
Sfan5
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6d0ea26c2d
Update Copyright Years
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11 年之前 |
PilzAdam
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497ff1ecd6
Change Minetest-c55 to Minetest
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11 年之前 |
kwolekr
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11afcbff69
The new mapgen, noise functions, et al.
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12 年之前 |
Perttu Ahola
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9f031a6759
Optimize headers
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12 年之前 |
Perttu Ahola
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037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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12 年之前 |
Perttu Ahola
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56496ad5d8
Implement propagateSunlight for VoxelManipulator
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12 年之前 |
Perttu Ahola
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d81e783665
Clean unit test output
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12 年之前 |
Perttu Ahola
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c6fd2986d4
GameDef compiles
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13 年之前 |
Giuseppe Bilotta
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163c38e175
Always return from non-void functions
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13 年之前 |
Perttu Ahola
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7538b4c620
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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13 年之前 |
Perttu Ahola
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9d4e9c59de
fixed warnings reported by cppcheck
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13 年之前 |
Perttu Ahola
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e0f7bd4d57
Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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13 年之前 |
Perttu Ahola
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14fafc7217
added sneaking/crouching and changelog
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13 年之前 |
Perttu Ahola
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52d99fef31
fully working i guess
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13 年之前 |