sapier
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bf403b923a
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
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пре 7 година |
Loic Blot
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55ab4264dc
Modernize various files
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пре 7 година |
Loïc Blot
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f98bbe193e
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
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пре 7 година |
paramat
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f6da7b3fda
Sneak: Add option for old move code
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пре 7 година |
Foghrye4
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ad163ee5c3
Prevent attached models from disappearing during parent reload (#4128)
|
пре 8 година |
David Jones
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34b7a147dc
Change i++ to ++i
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пре 9 година |
MirceaKitsune
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660fa516bf
Fix some issues with animations, and allow non-looped animations to be defined
|
пре 9 година |
est31
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dd91b3d6fb
Generic CAO cleanups and renames for clarification
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пре 9 година |
TeTpaAka
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18c2f16c13
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
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пре 9 година |
TeTpaAka
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86a963caca
Add get and set functions for the nametag color
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пре 9 година |
PilzAdam
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15be2659ea
Add sneak and sneak_glitch to set_physics_override()
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пре 11 година |
MirceaKitsune
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c5a8448c41
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
|
пре 11 година |
Sfan5
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6d0ea26c2d
Update Copyright Years
|
пре 11 година |
PilzAdam
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497ff1ecd6
Change Minetest-c55 to Minetest
|
пре 11 година |
Perttu Ahola
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30ec69c7d3
Fix Taoki's messed up generic object command ids
|
пре 12 година |
MirceaKitsune
|
756db8174a
A bunch of fixes
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пре 12 година |
MirceaKitsune
|
52fcb0b4b9
Send animations, bone overrides and attachments in entity initialization. Clients no longer have to be near an object when an animation or attachment is set to see the changes, and newly connected clients (or a client that simply renders the object for the first time) will get all of those settings. Therefore, the lua script no longer needs to run every X seconds either, just once per entity.
|
пре 12 година |
MirceaKitsune
|
948b5a8be7
Complete the attachment framework.
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пре 12 година |
MirceaKitsune
|
e42eeec8f6
Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials
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пре 12 година |
MirceaKitsune
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118285e6ba
Get the new animation framework properly working
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пре 12 година |
MirceaKitsune
|
ba4d93027f
Joint positioning and rotation code, and fix a problem related to their lua API
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пре 12 година |
Perttu Ahola
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d0ea6f9920
Properly and efficiently use split utility headers
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пре 12 година |
Perttu Ahola
|
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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пре 12 година |
Perttu Ahola
|
b22168d3da
Fix dropped nodeitem visuals
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пре 12 година |
Perttu Ahola
|
9e7ccedba4
ObjectProperties
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пре 12 година |
Perttu Ahola
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92ae11bd3b
Use GenericCAO in place of LuaEntityCAO and PlayerCAO
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пре 12 година |