lhofhansl 8c56434bd3 Clamp pre-bloom color to valid range (#15453) il y a 5 jours
..
3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) il y a 3 ans
Irrlicht 6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB il y a 2 mois
bloom_downsample 9b24041394 Improve bloom effect (#12916) il y a 2 ans
bloom_upsample 9b24041394 Improve bloom effect (#12916) il y a 2 ans
blur_h 8093044f07 Support OpenGL 3 (#13321) il y a 10 mois
blur_v 8093044f07 Support OpenGL 3 (#13321) il y a 10 mois
cloud_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
default_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
extract_bloom 8c56434bd3 Clamp pre-bloom color to valid range (#15453) il y a 5 jours
fxaa 03e600a721 Fix whitespaces il y a 3 mois
minimap_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
nodes_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
object_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) il y a 6 mois
selection_shader d6da80fe24 Fix vertex color on OpenGL 3 il y a 2 mois
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) il y a 2 ans
stars_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) il y a 2 mois
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) il y a 1 an
volumetric_light d8f1daac25 Visual Effects Vol. 1 (#14610) il y a 2 mois