sapier
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bf403b923a
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
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7 éve |
Loic Blot
|
55ab4264dc
Modernize various files
|
7 éve |
Loïc Blot
|
f98bbe193e
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
|
7 éve |
paramat
|
f6da7b3fda
Sneak: Add option for old move code
|
7 éve |
Foghrye4
|
ad163ee5c3
Prevent attached models from disappearing during parent reload (#4128)
|
8 éve |
David Jones
|
34b7a147dc
Change i++ to ++i
|
9 éve |
MirceaKitsune
|
660fa516bf
Fix some issues with animations, and allow non-looped animations to be defined
|
9 éve |
est31
|
dd91b3d6fb
Generic CAO cleanups and renames for clarification
|
9 éve |
TeTpaAka
|
18c2f16c13
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
|
9 éve |
TeTpaAka
|
86a963caca
Add get and set functions for the nametag color
|
9 éve |
PilzAdam
|
15be2659ea
Add sneak and sneak_glitch to set_physics_override()
|
11 éve |
MirceaKitsune
|
c5a8448c41
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
|
11 éve |
Sfan5
|
6d0ea26c2d
Update Copyright Years
|
11 éve |
PilzAdam
|
497ff1ecd6
Change Minetest-c55 to Minetest
|
11 éve |
Perttu Ahola
|
30ec69c7d3
Fix Taoki's messed up generic object command ids
|
12 éve |
MirceaKitsune
|
756db8174a
A bunch of fixes
|
12 éve |
MirceaKitsune
|
52fcb0b4b9
Send animations, bone overrides and attachments in entity initialization. Clients no longer have to be near an object when an animation or attachment is set to see the changes, and newly connected clients (or a client that simply renders the object for the first time) will get all of those settings. Therefore, the lua script no longer needs to run every X seconds either, just once per entity.
|
12 éve |
MirceaKitsune
|
948b5a8be7
Complete the attachment framework.
|
12 éve |
MirceaKitsune
|
e42eeec8f6
Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials
|
12 éve |
MirceaKitsune
|
118285e6ba
Get the new animation framework properly working
|
12 éve |
MirceaKitsune
|
ba4d93027f
Joint positioning and rotation code, and fix a problem related to their lua API
|
12 éve |
Perttu Ahola
|
d0ea6f9920
Properly and efficiently use split utility headers
|
12 éve |
Perttu Ahola
|
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
12 éve |
Perttu Ahola
|
b22168d3da
Fix dropped nodeitem visuals
|
12 éve |
Perttu Ahola
|
9e7ccedba4
ObjectProperties
|
12 éve |
Perttu Ahola
|
92ae11bd3b
Use GenericCAO in place of LuaEntityCAO and PlayerCAO
|
12 éve |