Historia zmian

Autor SHA1 Wiadomość Data
  paramat 0b87556048 Shaders: use triple-frequency waving for leaves and plants 9 lat temu
  RealBadAngel 8b8d17b22b Remove use of engine sent texture tiling flags - theyre no longer needed 9 lat temu
  RealBadAngel 655fc6010f Fix relief mapping issues 9 lat temu
  RealBadAngel 8a85e5e58d Shaders fixes and cleanup relief mapping code. 9 lat temu
  RealBadAngel 53efe2ef42 Remove textures vertical offset. Fix for area enabling parallax. 9 lat temu
  est31 ee38bcd307 Automated whitespace error fix for last commit 9 lat temu
  RealBadAngel 43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 9 lat temu
  Loic Blot 46821f1156 Optimize bumpmapping mathematics 9 lat temu
  Craig Robbins 516f1bcd16 Revert "Optimize bumpmapping mathematics" 9 lat temu
  Loic Blot 148fffb0f2 Optimize bumpmapping mathematics 9 lat temu
  RealBadAngel 535c473103 Restore finalColorBlend implementation in shaders. 10 lat temu
  RealBadAngel bf91d623c8 Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders. 10 lat temu
  RealBadAngel 5e54bf1472 Make faces shading correct for all possible modes. 10 lat temu
  RealBadAngel c9ba92c4ad Faces shading fixes 10 lat temu
  RealBadAngel a0f78659f3 Improved faces shading with and without shaders. 10 lat temu
  RealBadAngel 6c98fd6658 Unite nodes shaders. 10 lat temu