sfan5 a6293b9861 Initial refactoring on shader usage and generation il y a 1 semaine
..
meshgen d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
render a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
shadows 87ac32edea Dynamic shadows: whitelist the 'opengl3' driver il y a 1 mois
sound 03cf7a8e05 Make Luanti buildable for macOS 10.15 also. (#15352) il y a 1 mois
CMakeLists.txt 03813a5b5e Use CMake `list` directives where appropriate il y a 2 semaines
activeobjectmgr.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
activeobjectmgr.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
camera.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
camera.h 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) il y a 1 mois
client.cpp b172e67295 Remove game_ui from Client class il y a 2 jours
client.h b172e67295 Remove game_ui from Client class il y a 2 jours
clientenvironment.cpp c00129360e Remove unused pos_max_d il y a 1 mois
clientenvironment.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientlauncher.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientlauncher.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientmap.cpp 810f39767c Move SMaterial std::hash impl to its header il y a 2 semaines
clientmap.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) il y a 3 semaines
clientmedia.cpp bcbee873e8 Use openssl's sha1 and sha256, optionally (#15472) il y a 1 semaine
clientmedia.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientobject.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clientsimpleobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
clouds.cpp a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
clouds.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
content_cao.cpp 52a6673dab Get rid of obsolete workaround for collision detection bugs (#15540) il y a 1 semaine
content_cao.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
content_cso.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
content_cso.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
content_mapblock.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating il y a 1 semaine
content_mapblock.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
event_manager.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
filecache.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
filecache.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
fontengine.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
fontengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
game.cpp b172e67295 Remove game_ui from Client class il y a 2 jours
game.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
gameui.cpp 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) il y a 1 mois
gameui.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
guiscalingfilter.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
guiscalingfilter.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
hud.cpp a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
hud.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
imagefilters.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
imagefilters.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
imagesource.cpp 10f1e142f6 Fix threshold value for imageCleanTransparent il y a 2 jours
imagesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
inputhandler.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
inputhandler.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
joystick_controller.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
joystick_controller.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
keycode.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
keycode.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
keys.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
localplayer.cpp c00129360e Remove unused pos_max_d il y a 1 mois
localplayer.h c00129360e Remove unused pos_max_d il y a 1 mois
mapblock_mesh.cpp df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) il y a 3 semaines
mapblock_mesh.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) il y a 3 semaines
mesh.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating il y a 1 semaine
mesh.h 21437090b8 Don't recalculate meshnode normals unnecessarily il y a 1 semaine
mesh_generator_thread.cpp 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
mesh_generator_thread.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
minimap.cpp a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
minimap.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
mtevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
particles.cpp b77ad82fb9 Sanitize invalid particle spawner time (#15465) il y a 4 semaines
particles.h 138052adfc Add particle blend mode "clip" (#15444) il y a 1 mois
renderingengine.cpp 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) il y a 1 mois
renderingengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
shader.cpp a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
shader.h a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
sky.cpp a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
sky.h 58ccf0ba82 Fix some smaller issues with texture/image handling il y a 1 mois
sound.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
sound.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
texturepaths.cpp 11837d4623 Remove BMP image support (#15434) il y a 1 mois
texturepaths.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
texturesource.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
texturesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
tile.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) il y a 1 mois
tile.h a6293b9861 Initial refactoring on shader usage and generation il y a 2 jours
wieldmesh.cpp 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois
wieldmesh.h 794aea8e92 Drop fixed pipeline support code (#15421) il y a 1 mois