sfan5 a6293b9861 Initial refactoring on shader usage and generation 1 tydzień temu
..
meshgen d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
render a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
shadows 87ac32edea Dynamic shadows: whitelist the 'opengl3' driver 1 miesiąc temu
sound 03cf7a8e05 Make Luanti buildable for macOS 10.15 also. (#15352) 1 miesiąc temu
CMakeLists.txt 03813a5b5e Use CMake `list` directives where appropriate 2 tygodni temu
activeobjectmgr.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
activeobjectmgr.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
camera.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
camera.h 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 miesiąc temu
client.cpp b172e67295 Remove game_ui from Client class 2 dni temu
client.h b172e67295 Remove game_ui from Client class 2 dni temu
clientenvironment.cpp c00129360e Remove unused pos_max_d 1 miesiąc temu
clientenvironment.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientlauncher.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientlauncher.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientmap.cpp 810f39767c Move SMaterial std::hash impl to its header 2 tygodni temu
clientmap.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 tygodni temu
clientmedia.cpp bcbee873e8 Use openssl's sha1 and sha256, optionally (#15472) 1 tydzień temu
clientmedia.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientobject.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clientsimpleobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
clouds.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
clouds.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
content_cao.cpp 52a6673dab Get rid of obsolete workaround for collision detection bugs (#15540) 1 tydzień temu
content_cao.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
content_cso.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
content_cso.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
content_mapblock.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 tydzień temu
content_mapblock.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
event_manager.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
filecache.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
filecache.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
fontengine.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
fontengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
game.cpp b172e67295 Remove game_ui from Client class 2 dni temu
game.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
gameui.cpp 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 miesiąc temu
gameui.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
guiscalingfilter.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
guiscalingfilter.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
hud.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
hud.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
imagefilters.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
imagefilters.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
imagesource.cpp 10f1e142f6 Fix threshold value for imageCleanTransparent 2 dni temu
imagesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
inputhandler.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
inputhandler.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
joystick_controller.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
joystick_controller.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
keycode.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
keycode.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
keys.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
localplayer.cpp c00129360e Remove unused pos_max_d 1 miesiąc temu
localplayer.h c00129360e Remove unused pos_max_d 1 miesiąc temu
mapblock_mesh.cpp df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 tygodni temu
mapblock_mesh.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 tygodni temu
mesh.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 tydzień temu
mesh.h 21437090b8 Don't recalculate meshnode normals unnecessarily 1 tydzień temu
mesh_generator_thread.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
mesh_generator_thread.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
minimap.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
minimap.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
mtevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
particles.cpp b77ad82fb9 Sanitize invalid particle spawner time (#15465) 4 tygodni temu
particles.h 138052adfc Add particle blend mode "clip" (#15444) 1 miesiąc temu
renderingengine.cpp 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 miesiąc temu
renderingengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
shader.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
shader.h a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
sky.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
sky.h 58ccf0ba82 Fix some smaller issues with texture/image handling 1 miesiąc temu
sound.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
sound.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
texturepaths.cpp 11837d4623 Remove BMP image support (#15434) 1 miesiąc temu
texturepaths.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
texturesource.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
texturesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
tile.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 miesiąc temu
tile.h a6293b9861 Initial refactoring on shader usage and generation 2 dni temu
wieldmesh.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu
wieldmesh.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 miesiąc temu