sfan5 a6293b9861 Initial refactoring on shader usage and generation 1 semana atrás
..
meshgen d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
render a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
shadows 87ac32edea Dynamic shadows: whitelist the 'opengl3' driver 1 mês atrás
sound 03cf7a8e05 Make Luanti buildable for macOS 10.15 also. (#15352) 1 mês atrás
CMakeLists.txt 03813a5b5e Use CMake `list` directives where appropriate 2 semanas atrás
activeobjectmgr.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
activeobjectmgr.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
camera.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
camera.h 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 mês atrás
client.cpp b172e67295 Remove game_ui from Client class 2 dias atrás
client.h b172e67295 Remove game_ui from Client class 2 dias atrás
clientenvironment.cpp c00129360e Remove unused pos_max_d 1 mês atrás
clientenvironment.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientlauncher.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientlauncher.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientmap.cpp 810f39767c Move SMaterial std::hash impl to its header 2 semanas atrás
clientmap.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 semanas atrás
clientmedia.cpp bcbee873e8 Use openssl's sha1 and sha256, optionally (#15472) 1 semana atrás
clientmedia.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientobject.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clientsimpleobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
clouds.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
clouds.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
content_cao.cpp 52a6673dab Get rid of obsolete workaround for collision detection bugs (#15540) 1 semana atrás
content_cao.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
content_cso.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
content_cso.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
content_mapblock.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 semana atrás
content_mapblock.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
event_manager.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
filecache.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
filecache.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
fontengine.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
fontengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
game.cpp b172e67295 Remove game_ui from Client class 2 dias atrás
game.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
gameui.cpp 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 mês atrás
gameui.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
guiscalingfilter.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
guiscalingfilter.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
hud.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
hud.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
imagefilters.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
imagefilters.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
imagesource.cpp 10f1e142f6 Fix threshold value for imageCleanTransparent 2 dias atrás
imagesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
inputhandler.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
inputhandler.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
joystick_controller.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
joystick_controller.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
keycode.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
keycode.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
keys.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
localplayer.cpp c00129360e Remove unused pos_max_d 1 mês atrás
localplayer.h c00129360e Remove unused pos_max_d 1 mês atrás
mapblock_mesh.cpp df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 semanas atrás
mapblock_mesh.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 semanas atrás
mesh.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 semana atrás
mesh.h 21437090b8 Don't recalculate meshnode normals unnecessarily 1 semana atrás
mesh_generator_thread.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
mesh_generator_thread.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
minimap.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
minimap.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
mtevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
particles.cpp b77ad82fb9 Sanitize invalid particle spawner time (#15465) 4 semanas atrás
particles.h 138052adfc Add particle blend mode "clip" (#15444) 1 mês atrás
renderingengine.cpp 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 mês atrás
renderingengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
shader.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
shader.h a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
sky.cpp a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
sky.h 58ccf0ba82 Fix some smaller issues with texture/image handling 1 mês atrás
sound.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
sound.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
texturepaths.cpp 11837d4623 Remove BMP image support (#15434) 1 mês atrás
texturepaths.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
texturesource.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
texturesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
tile.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 mês atrás
tile.h a6293b9861 Initial refactoring on shader usage and generation 2 dias atrás
wieldmesh.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás
wieldmesh.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 mês atrás