sfan5 a6293b9861 Initial refactoring on shader usage and generation 1 hafta önce
..
meshgen d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
render a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
shadows 87ac32edea Dynamic shadows: whitelist the 'opengl3' driver 1 ay önce
sound 03cf7a8e05 Make Luanti buildable for macOS 10.15 also. (#15352) 1 ay önce
CMakeLists.txt 03813a5b5e Use CMake `list` directives where appropriate 2 hafta önce
activeobjectmgr.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
activeobjectmgr.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
camera.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
camera.h 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 ay önce
client.cpp b172e67295 Remove game_ui from Client class 2 gün önce
client.h b172e67295 Remove game_ui from Client class 2 gün önce
clientenvironment.cpp c00129360e Remove unused pos_max_d 1 ay önce
clientenvironment.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientlauncher.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientlauncher.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientmap.cpp 810f39767c Move SMaterial std::hash impl to its header 2 hafta önce
clientmap.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 hafta önce
clientmedia.cpp bcbee873e8 Use openssl's sha1 and sha256, optionally (#15472) 1 hafta önce
clientmedia.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientobject.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clientsimpleobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
clouds.cpp a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
clouds.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
content_cao.cpp 52a6673dab Get rid of obsolete workaround for collision detection bugs (#15540) 1 hafta önce
content_cao.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
content_cso.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
content_cso.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
content_mapblock.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 hafta önce
content_mapblock.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
event_manager.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
filecache.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
filecache.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
fontengine.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
fontengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
game.cpp b172e67295 Remove game_ui from Client class 2 gün önce
game.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
gameui.cpp 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 ay önce
gameui.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
guiscalingfilter.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
guiscalingfilter.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
hud.cpp a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
hud.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
imagefilters.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
imagefilters.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
imagesource.cpp 10f1e142f6 Fix threshold value for imageCleanTransparent 2 gün önce
imagesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
inputhandler.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
inputhandler.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
joystick_controller.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
joystick_controller.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
keycode.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
keycode.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
keys.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
localplayer.cpp c00129360e Remove unused pos_max_d 1 ay önce
localplayer.h c00129360e Remove unused pos_max_d 1 ay önce
mapblock_mesh.cpp df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 hafta önce
mapblock_mesh.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 hafta önce
mesh.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 hafta önce
mesh.h 21437090b8 Don't recalculate meshnode normals unnecessarily 1 hafta önce
mesh_generator_thread.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
mesh_generator_thread.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
minimap.cpp a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
minimap.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
mtevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
particles.cpp b77ad82fb9 Sanitize invalid particle spawner time (#15465) 4 hafta önce
particles.h 138052adfc Add particle blend mode "clip" (#15444) 1 ay önce
renderingengine.cpp 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 ay önce
renderingengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
shader.cpp a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
shader.h a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
sky.cpp a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
sky.h 58ccf0ba82 Fix some smaller issues with texture/image handling 1 ay önce
sound.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
sound.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
texturepaths.cpp 11837d4623 Remove BMP image support (#15434) 1 ay önce
texturepaths.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
texturesource.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
texturesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
tile.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 ay önce
tile.h a6293b9861 Initial refactoring on shader usage and generation 2 gün önce
wieldmesh.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce
wieldmesh.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 ay önce