sfan5 a6293b9861 Initial refactoring on shader usage and generation 1 周之前
..
meshgen d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
render a6293b9861 Initial refactoring on shader usage and generation 2 天之前
shadows 87ac32edea Dynamic shadows: whitelist the 'opengl3' driver 1 月之前
sound 03cf7a8e05 Make Luanti buildable for macOS 10.15 also. (#15352) 1 月之前
CMakeLists.txt 03813a5b5e Use CMake `list` directives where appropriate 2 周之前
activeobjectmgr.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
activeobjectmgr.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
camera.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
camera.h 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 月之前
client.cpp b172e67295 Remove game_ui from Client class 2 天之前
client.h b172e67295 Remove game_ui from Client class 2 天之前
clientenvironment.cpp c00129360e Remove unused pos_max_d 1 月之前
clientenvironment.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientlauncher.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientlauncher.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientmap.cpp 810f39767c Move SMaterial std::hash impl to its header 2 周之前
clientmap.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 周之前
clientmedia.cpp bcbee873e8 Use openssl's sha1 and sha256, optionally (#15472) 1 周之前
clientmedia.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientobject.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clientsimpleobject.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
clouds.cpp a6293b9861 Initial refactoring on shader usage and generation 2 天之前
clouds.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
content_cao.cpp 52a6673dab Get rid of obsolete workaround for collision detection bugs (#15540) 1 周之前
content_cao.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
content_cso.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
content_cso.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
content_mapblock.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 周之前
content_mapblock.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
event_manager.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
filecache.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
filecache.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
fontengine.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
fontengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
game.cpp b172e67295 Remove game_ui from Client class 2 天之前
game.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
gameui.cpp 7295b6c88c Remove unused and rarely used irrlicht color functions (#15442) 1 月之前
gameui.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
guiscalingfilter.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
guiscalingfilter.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
hud.cpp a6293b9861 Initial refactoring on shader usage and generation 2 天之前
hud.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
imagefilters.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
imagefilters.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
imagesource.cpp 10f1e142f6 Fix threshold value for imageCleanTransparent 2 天之前
imagesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
inputhandler.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
inputhandler.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
joystick_controller.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
joystick_controller.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
keycode.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
keycode.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
keys.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
localplayer.cpp c00129360e Remove unused pos_max_d 1 月之前
localplayer.h c00129360e Remove unused pos_max_d 1 月之前
mapblock_mesh.cpp df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 周之前
mapblock_mesh.h df4e70b2c7 Add a setting to group transparency sorted triangles by buffer (#15115) 3 周之前
mesh.cpp 3c5e0d10fc Rotate meshnode normals correctly instead of recalculating 1 周之前
mesh.h 21437090b8 Don't recalculate meshnode normals unnecessarily 1 周之前
mesh_generator_thread.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
mesh_generator_thread.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
minimap.cpp a6293b9861 Initial refactoring on shader usage and generation 2 天之前
minimap.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
mtevent.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
particles.cpp b77ad82fb9 Sanitize invalid particle spawner time (#15465) 4 周之前
particles.h 138052adfc Add particle blend mode "clip" (#15444) 1 月之前
renderingengine.cpp 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 月之前
renderingengine.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
shader.cpp a6293b9861 Initial refactoring on shader usage and generation 2 天之前
shader.h a6293b9861 Initial refactoring on shader usage and generation 2 天之前
sky.cpp a6293b9861 Initial refactoring on shader usage and generation 2 天之前
sky.h 58ccf0ba82 Fix some smaller issues with texture/image handling 1 月之前
sound.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
sound.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
texturepaths.cpp 11837d4623 Remove BMP image support (#15434) 1 月之前
texturepaths.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
texturesource.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
texturesource.h d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
tile.cpp d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 1 月之前
tile.h a6293b9861 Initial refactoring on shader usage and generation 2 天之前
wieldmesh.cpp 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前
wieldmesh.h 794aea8e92 Drop fixed pipeline support code (#15421) 1 月之前